Open Conference Systems, MISEIC 2017

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The Development of Biology Monopoly Game Media to Support Junior School Students’ Enthusiasm, Competition, Cooperation, and Discipline
Alimmatus Firmansyah, Sifak Indana

Last modified: 2017-07-20

Abstract


Teaching and learning process in the classroom can make students' learning situation very boring. It doesn’t involve emotion, the brain nerve activities will be reduced to store in students’ memory. Teachers need to bring joy and fun in students' learning process through interesting games. We describe the findings four social ability are enthusiastic, competitive, cooperative, and discipline from the developmental research of biology monopoly game media based on the Four D-Model methods of learning games (until development stage). We created and developed a set of biology monopoly game media and tested it to junior high school students (n = 24). The findings showed that the biology monopoly game can support students' learning activity which is based on the excellent enthusiastic aspects; very well competition aspects and cooperation aspects; quite good in discipline aspects. Based on the study of this media game feasibility is considered very feasible and students’ responses are very good when learning biology in the classroom. These result indicated that biology monopoly game media can be an effective game media to support junior school students’ enthusiasm, competition, cooperation, and discipline (social ability).

Keywords


Four D-Model, Monopoly Game Media